Saturday, June 21, 2014

First impressions: Heeding the 'Battlecry' Brett Molina,

battlecry

Want to know the most interesting part of a skirmish in Battlecry, the upcoming free-to-play video game for PCs from publisher Bethesda Softworks?

The end.

After each match, players receive bonuses for congratulating the winners. Icons pop up highlighting the top players, and opponents can zip over to salute them for their efforts.

It's a fascinating approach for an online multiplayer game, which anyone with a headset and public chat settings enabled will tell you is sometimes a hostile experience.

Of course, Battlecry is more than its post-match pleasantries. The 32-person action game set in a world where gunpowder is banned is highly entertaining, based on a demo hosted at the Electronic Entertainment Expo.

Battlecry takes place at the dawn of the 20th century, where a massive war led to the global ban on gunpowder. The brief period of peace lead to a revolution in industrial manufacturing. As tensions started to simmer again, empires engaged in battle at specific Warzones, armed with high-tech weapons for close-quarter combat and ranged attacks.

Players choose between empires such as the Royal Marines and the Cossacks before picking one of five classes: Duelist, Enforcer, Tech Archer, Gadgeteer and Brawler. The first three were on display during Bethesda's E3 demo.

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